
Rat King, Verminister (TMT-071) - Teenage Mutant Ninja Turtles
Disappear — At the beginning of your end step, if a permanent left the battleheld under your control this turn, create a 1/1 black Rat creature token and put a +1/+1 counter on Rat King.
T, Sacrifice three Rats: Return target creature card and all other cards with the same name as that card from your graveyard to the battlefield tapped.
T, Sacrifice three Rats: Return target creature card and all other cards with the same name as that card from your graveyard to the battlefield tapped.
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From $0.22
Original: $0.75
-71%Rat King, Verminister (TMT-071) - Teenage Mutant Ninja Turtles—
$0.75
$0.22Rat King, Verminister (TMT-071) - Teenage Mutant Ninja Turtles
Disappear — At the beginning of your end step, if a permanent left the battleheld under your control this turn, create a 1/1 black Rat creature token and put a +1/+1 counter on Rat King.
T, Sacrifice three Rats: Return target creature card and all other cards with the same name as that card from your graveyard to the battlefield tapped.
T, Sacrifice three Rats: Return target creature card and all other cards with the same name as that card from your graveyard to the battlefield tapped.
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Description
Disappear — At the beginning of your end step, if a permanent left the battleheld under your control this turn, create a 1/1 black Rat creature token and put a +1/+1 counter on Rat King.
T, Sacrifice three Rats: Return target creature card and all other cards with the same name as that card from your graveyard to the battlefield tapped.
T, Sacrifice three Rats: Return target creature card and all other cards with the same name as that card from your graveyard to the battlefield tapped.










